Summer 2022 Kickball East Islip Wednesday Nights

Key Details

Season
Summer 2022 Kickball
Format
League
Game Day(s)
Wednesday
Running
July 6th to August 17th
7 Weeks
Starting
6:00pm - 8:00pm
Team Size
13 - 16 Players;
6 Girls Required
Rosters Due By
June 26th
Rosters Locked On
July 15th
Location
Heckscher State Park
1 Heckscher State Pkwy
East Islip, 11730
Max Teams
16 Teams
Potential Start Times
6pm/ 7pm

What You Can Expect

Kickball is a super fun game followed by an awesome after party at the sponsor bar. The sport is coed and for players of all abilities. Players are super cool, inviting and in it for a good time- just like you. This is a Bar Champs league. There will be a separate set of standings for Bar Points.

Additional Info

Most games will start at 7pm. Teams wanting earlier games can request 6pm starts. The league will have D1 for competitive teams and D2 for social teams if enough teams opt-in to competitive.

Need teammates? Post in our Facebook Group "Coed Kickball on Long Island" (500+ members!). Free agents and small groups can expect to receive their team assignments one week prior to the start of the league.

August 3rd is Beach Party Theme Week!

No processing fees! The price you see is the price you pay!


Upcoming Tournaments

Aug-6 Summer Fast Pitch Tournament (on turf)

Aug-13 Fun Games Kickball

Upcoming Social Events

Jun-25 The Booze Cruise

Jul-24 Field Day


The championship team will receive an invite to the competitive division of the Turkey Bowl.

Frequently Asked Questions

Nope! Most of our leagues and tournaments allow you to join as a free agent or with one or with a group of friends (while being kept together), in fact, most first time players join this way. When you register we'll ask a few simple questions and we'll do our best to fill out your roster with players like you. That said, the free agent pool for some leagues, like cornhole are limited so your best bet is to join with a friend and form a complete team.

In addition to the weekly game, many of our leagues also include a series of mini-challenges. The challenges vary by league, but generally teams are awarded points for bar attendance, taking and sharing photos and playing & winning different bar games. Games may occur on the field or at the leagues sponsor bar. The team with the most points at the end of the season will be crowned the Bar Champs and earn some fun swag and bragging rights.

Generally, registration covers the cost of equipment, facility use, umpires/refs and a team shirt. You'll also be given access to the various social events we host and sponsor throughout the year. 

Registration for this League is currently closed. Join the waitlist and we'll notify you if space opens up.

Join the Waitlist

Connect with Us

Whether your looking to land on a team or just want to meet some of your future league mates our sport specific Facebook Groups are a great way to get connected to our LI Kick community before your league begins.

Heckscher State Park
Heckscher State Park

Custom Shirt Process

Registering a full team? Boost your team spirit and make a strong case for "Captain of the Year" by ordering custom shirts for your squad.

Sign up your full team by the end of early registration

Browse our catalog of popular shirts with known pricing or choose from our vendors catalog and get a custom price quote.

Optionally add Names, numbers or a logo to the back of your shirt.

Recieve your shirts for the first game of the season.

Meet The Team

Kristina Sicari
LI Kick

Kristina Sicari Director

First Season: Mulcahy's Cornhole - Spring '18

Favorite normie activity: Going to the beach with friends

Why I Joined LI-Kick: Joined to meet new people, LI-Kick has made me so many friendships and forever changed my social life

Advice for New Players: Do all the events to get to know everyone

Proudest LI-Kick Moment: First Season 4- bagger

Teams

A-Rod's Team
A-Rod's Team
Ball So Hard
Ball So Hard
Ballin' Under the Influence
Ballin' Under the Influence
Boom Roasted
Boom Roasted
Fatty McGee's
Fatty McGee's
Finger Guns and Sac Bunts
Finger Guns and Sac Bunts
Jess M Team
Jess M Team
Kick Pics
Kick Pics
Kickin it old school
Kickin it old school
Los Santos Summer
Los Santos Summer
Maeg’s team
Maeg’s team
Nicole P Team
Nicole P Team
Recess Rejects
Recess Rejects
Ri-KICK-ulous
Ri-KICK-ulous
Team Tapped
Team Tapped

Standings

Team Group Games Played Wins Losses Bar Points
Team Tapped - - - -
Ballin' Under the Influence - - - -
Kick Pics - - - -
Ball So Hard - - - -
Fatty McGee's - - - -
Jess M Team - - - -
Kickin it old school - - - -
A-Rod's Team - - - -
Ri-KICK-ulous - - - -
Boom Roasted - - - -
Nicole P Team - - - -
Finger Guns and Sac Bunts - - - -
Recess Rejects - - - -
Los Santos Summer - - - -
Maeg’s team - - - -

Rules

General Game Play

  • The game is typically played on “throw down” grass fields, but baseball diamonds may also be used when available, with the bases being 60 feet apart.
  • All games will generally be 9 Innings, if there are time constraints required, teams will be notified 10 minutes before the end of their time slot at that point whichever inning you are in becomes the last inning, provided the trailing team gets at least one more at bat. Games may end in a tie.
  • A team missing male players may allow a woman to fill the spot of a male, but not vice versa.
  • Coaches are permitted at 1st base, 3rd base and on the bench. Coaches must stay outside the field of play.

Teams

  • Teams usually range in sizes of 12 to 16.
  • 10 players take the field with a maximum of 5 men.
  • A team missing male players may allow a woman to fill the spot of a male, but not vice versa.
  • A team with less than 8 players must forfeit and a scrimmage will occur in place of a game.

In Game Substitutions

  • Unlimited substitutions are allowed while playing the field.
  • If you are too injured to run, then you are too injured to play. Therefore pinch-runners are not allowed, however the opposing captain may choose to waive this rule.

Batting

  • In general there are no walks, strikes or hit by pitches. The batter has the option to decline a pitch.
  • An umpire can call a strike if a batter repeatedly declines to kick a perfectly pitched ball. The umpire should warn the batter to help move the game along.
  • Kickers cannot plant their entire foot in front of home base while kicking, if a kicker plants their foot over the base it will be called a dead ball and two fouls.
  • 3 fouls per batter, a batter is called out on the 3rd foul.
  • Two male players cannot kick back to back. 
  • Teams are encouraged to maintain a written batting order.

Bunting Rules

  • If the catcher gains possession of the ball before the kicker makes it to first base, the kicker receives two strikes and all runners must return to their previous base.
  • If the runner already had at least one strike, then the runner is out.
  • If a foul is kicked after the two strikes, the runner is out.
  • If the kicker makes it to first at the same time as the catcher gains possession, the tie goes to the kicker (runner)
  • If the kicker (runner) makes it to first the play is live until the ball is returned to the pitcher’s circle

Fielding

  • At first base, the defending player may only make a play using the white side of the safety bag in fair territory. The orange side of the bag is ONLY for the runner. If the defensive player is touching or blocking any part of the orange bag, the runner will be considered safe. 
  • Defensive players must remain clear of the base paths unless making a play on the ball. Blocking or interfering with a runner will result in the runner being awarded the base. If the ball is in play, both the offensive and defensive players have a right to the base and/or base path. 
  • If a defensive player touches a ball that is in FOUL territory, the ball is still considered FOUL regardless of where the player is standing or where the ball lands. The umpire makes the decision based solely on the position of the ball in relation to the foul line.
  • If a defensive player catches a foul ball, that is an out, but the ball is considered live, runners may advance provided they have tagged up. If the defensive player does not make the catch, the play is dead and runners may not advance.
  • If a defensive player puts the ball out of play while attempting to make a play at a base, the ball is called dead and the runners advance appropriately as determined by the umpire. 

Pitching

  • Pitching must be underhand only.
  • Pitches must be thrown in good faith with no intent to deceive, bounce, spin or speed the ball past the batter. 
  • The catcher must start play behind home plate in the area created by extending the 1st and 3rd base lines and may not impede the kicker.

Base Running

  • Runners cannot leave the base before the kicker touches the ball. If a runner leaves the base prior to the ball being kicked they will receive an automatic out. Consequently, there is no leading allowed.
  • Play will be considered over when any player has possession of the ball in the pitchers mound and is not attempting to make a play.
  • All Runners who are NOT halfway to the base will be sent back to the previous base.
  • The play will be called dead if an offensive player intentionally interferes with a defensive play.
  • Runners who are more than halfway to the next base will be awarded the base.
  • If a player with the ball in the pitchers mound attempts to make a play out of the circle prior to the ump calling the ball dead, than the play is still considered live and the runners are allowed to continue to advance
  • If a play IS NOT a force, the runner must be tagged with the ball.
  • A runner may never pass or make contact with the runner in front of them, in the event that they do pass or touch, the lead runner will be called out.
  • Two runners may never occupy the same base, in this event the lead runner will be called out.
  • Striking a player with a ball in an attempt to record an out (pegging) is permitted. Pegging female players is allowed but frowned upon, exclusive of 'plays at the plate.'
  • A baserunner that is hit above the shoulders on a peg out will be awarded the base they were advancing towards and play will continue as a live ball, UNLESS the contact is done accidentally due to the runner attempting to evade the ball (dodging, ducking, dipping, diving, dodging) in which case the baserunner will be called out at the discretion of the umpire.
  • In the event that a run is scored and a third out is obtained the run is only awarded provided that all of the following have occurred:
  • All forced runners made it to their forced base safely
  • The runner crossed the plate prior to the third out being obtained

Tagging Up

  • A player may tag up upon first touch, they DO NOT have to wait for the clean catch to leave the bag.
  • If a player has tagged up then the runner must be tagged with the ball to receive an out.
  • If a runner leaves the base before a catch or first touch, then the runner must return to their previous base before advancing to the next base.
  • If a player in possession of the ball steps on the base prior to the runner making it back to the base, the runner is out.
  • There is no Infield Fly Rule.

Mercy Rule (8-4-12)

  • If a team is up by 8 or more runs, the opposing team gets 4 outs in their next at bat and immediately gets 2 additional players in the field. 
  • The team given mercy keeps the 4 outs for the entire duration of their kicking inning regardless of the score.

Playoffs

  • Due to the competitive nature of playoffs, certain rules are maintained for playoff games
  • The higher seeded team has the choice of being home or away.
  • The higher seeded teams have the choice of field selection.
  • No replacement-players can be used. Every player must be registered to your team.
  • Captains must furnish a batting order at the request of the opposing team.
  • There is no mercy rule in the playoffs.

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